Swedish studio Starbreeze, known for the Payday games and Brothers: A Tale of Two Sons, also became a publisher last year. The company from Uppsala, Sweden, was already founded in 1998 and has thus been established in the industry for a long time. Starting with the roguelite FPS Roboquest and the Lovecraftian survival game The Tribe Must Survive, we have been tasked to support Starbreeze with their first publishing titles.
Founder Dieter Marchsreiter on 20 years of Steam
20 years of Steam – It all started 3 years before the agency was founded, but these are only 20 compared to the 34 years our founder Dieter Marchsreiter has spent in the games industry Therefore, he was invited to reminisce how the platform affected PR (and the...