Swedish studio Starbreeze, known for the Payday games and Brothers: A Tale of Two Sons, also became a third party publisher last year. The company from Uppsala, Sweden, was already founded in 1998 and has thus been established in the industry for a long time. Starting with the roguelite FPS Roboquest and the Lovecraftian survival game The Tribe Must Survive, we have been tasked to support Starbreeze with their first publishing titles.
Marchsreiter welcomes Mateusz as our new BizDev Manager!
Starting in January, Mateusz Greloch will join our team as a BizDev Manager. He began his career as a video games journalist in 2013 and transitioned to the gaming industry in 2017, taking on his first PR role. Since then, Mateusz has built a wealth of experience...